LEARN / STEM
Hands-on STEM projects
Bring observation, building, recording and explanation into a hands-on learning activity.
Define the work to be done
- Start with a learning questionDefine what is to be observed or solved, learners’ starting point, available time and the form of the outcome.
- Equipment serves the activityMatch equipment, grouping and instructions to the activity rather than assembling a lesson around a list of parts.
- Keep the process visibleRecord attempts, measurement conditions and reasons for changes so the outcome is more than a finished object.
Confirm configuration, operations, quantity and timing for the project. Illustrations do not represent a listed model or fixed package.
START WITH SOMETHING SPECIFIC