LEARN / STEM

Hands-on STEM projects

Bring observation, building, recording and explanation into a hands-on learning activity.

Define the work to be done

  • Start with a learning questionDefine what is to be observed or solved, learners’ starting point, available time and the form of the outcome.
  • Equipment serves the activityMatch equipment, grouping and instructions to the activity rather than assembling a lesson around a list of parts.
  • Keep the process visibleRecord attempts, measurement conditions and reasons for changes so the outcome is more than a finished object.

Confirm configuration, operations, quantity and timing for the project. Illustrations do not represent a listed model or fixed package.

START WITH SOMETHING SPECIFIC

Bring the need, not a finished parts list.

Prepare a brief